Random Scenes and Rooms

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Random Scenes and Rooms

Postby Gregorius21778 » Fri Jun 16, 2017 4:36 am

Hi everyone,

you read the the title, you know what you will find here. So, let me start:

# The Forgotten Cloakroom

All doors to this room are stuck (but not locked) and thereby call for a check for Open Doors. Once one of them is opened, the characters are greeted by a waft of moldy air and the smell of mothballs. The walls are lined with tatters and rags of what once were overcoats and jackets, and a number of small cabinets hold the remains of different hats and footwear. Among that, partially hidden behind a hallstand that is thick with cobwebs, the mummified remains of man with a powdered wig and a lackey uniform can be found. Just a few seconds after a character has entered the room, the mummy will come to life and rasp „May I have your coat?“ while reaching out, staring at the nearest PC with empty eye sockets and a rictus grin.(...but does it speak a common language or some old and byzantine tongue...?)

The Mummy Lackey will not attack anybody unless the characters attack it first or try to take something that is not theirs (but it will protest first and try to take back what the PC took). It is a HD 0 Monster with 8 Hit Points, 1 Attack(1d4 damage); AC: 9. If it is hit a cloud of dust rises from its dried-out body and every character in the same room must pass a Saving Throw vs. Poison or will be stunned for the next 1d4 rounds as he or she coughs and wretches.

Almost anything in this room is decayed to the point of uselessness, but characters that Search the room successfully may find a silver brooch (1 GP), four fine copper buckles (1 sp each), a hatpin with the splinter of a blue gem (2 GP) and a set of brushes with ornamented silver handles (1 GP for the whole set).
Sincerely: Gregorius21778
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